[Review] Sail Forth – Nintendo Switch
Developed By: Festive Vector Published By: The Quantum Astrophysicists Guild Categories: Simulation, Adventure Release Date: 12.21.22
I’m not too sure how to approach Sail Forth. So lets take it very slow and steady, like a nice day sailing and uncover the secrets of the Deepblue.
Do you like the sailing portions of The Wind Waker? If the answer is yes, then you’re going to absolutely adore this game. If you didn’t…well you might struggle with Sail Forth. I’m a little mixed on it. If you want a mostly relaxed game, this is absolutely perfect. There’s goals, there’s even combat, but sailing itself, at least when you’re not fighting with the wind or getting stuck feels soothing. You can keep going deeper and deeper into the sea, do tasks like fishing, target practice, and even photography. That last one I really enjoy, be sure to take photos of as many fish or events as you can.
Throughout the journey, you can upgrade your vessel. Bigger ships mean more options of weaponry, more room for crew. The increase of speed or defense is another perk, which can definitely help in battles or if you just can’t turn correctly and bump into land too much. Depending on which fish you catch, there’s a place that lets you change the color of your ship. Just make the gaudiest, loudest ship, do it.
I’m mixed on the look of Sail Forth. I enjoy the vast ocean, the weather, the day and night cycles. But the artstyle itself doesn’t do it for me. Maybe outside of the water, it’s some nice looking water. Good thing there’s a lot of it. I can’t say I remember any of the music either, unfortunately.
Thank god there is free sail in this. It’s not that the game is bad, but I just didn’t care for any of it outside of sailing. That’s definitely on me, but I really loved just sailing. It just soothes the soul. And if I just need to relax, it’s there. It’s perfect.
3.5/5
Buy Now: $19.99
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*Game Download Code graciously provided for the purpose of review