Developed By: Decafesoft
Published By: eastasiasoft
Categories: Adventure, RPG
Release Date: 05.28.25
Price: $12.99
*Game Download Code graciously provided for the purpose of review
While I was growing up, I really enjoyed playing those old RPG’s of the 90’s and early 2,000’s. Whenever a new game comes out that promises to relieve those experiences, I always take a chance on them. Starlight Legacy is one such game.
This is definitely a budget game with its $12.99 price tag, but it has everything you’d want from an old school RPG. You’ll learn early on that Starlight Legacy heavily relies on nostalgia. The 16 but art style, battles, and even some map choices brought me back to my SNES and PS1 days.
When you first begin the game, you play as Ignus, who’s assisting with a delivery to the king of Evaria. Sounds like a simple job, right? Nope, you’re immediately thrown into the middle of a massive rebellion that’s been brewing for quite some time.
I really love media that have a strong political narrative, so I enjoyed the overall story progression, even if it was a bit light. I also like that the story is entirely non linear, something that you didn’t really see in old school RPG’s.
The Kingdom of Evaria is broken into four distinct provinces that can be completed in any order you wish. It’s a similar approach to the Divine Beasts in Breath of the Wild, and was a nice change of pace. Completing each province also unlocks items that help with travel, like a raft.
Another unique aspect of Starlight Legacy is how the magic system works. Unlike most games where your skills and abilities upgrade as you level up, your magic spells are purchased and then your character can learn them. There’s also virtually no limit to which spells a character can learn, which offers a lot in terms of customization.
In most games, spells, skills, and abilities are locked to certain classes or character types, or even just one character. The ability to have any character learn virtually any spell is a good choice that further opens up the game. However, having to buy the spells becomes a sort of roadblock.
In most games, grinding for EXP is more than enough to make your characters stronger. Currency is usually reserved for healing objects, weapons, and other equipment. Having to also grind money for spells somewhat limits the game. This was an aspect that I didn’t like when I played Call of Sentinels and I wasn’t too fond of it here.
But other than that, Starlight Legacy is a solid game. If you’re younger, the nostalgia factor isn’t going to affect you, and you’re not really going to care much for this title. But if you grew up with the older Final Fantasy games and other old RPG’s, Starlight Legacy will be a very good sub $15 purchase.
8/10